
INTRODUCTION
The story of the emergence of computer games is quite interesting and saturated. It started 50 years ago. Attempts to make simple games on digital devices were made before the start of the Second World War. The first game did not appear as entertainment, but for scientific purposes, because the first computers were very large, expensive and mostly appeared in educational and scientific institutions. Computer games go to the masses with the advent of the first consoles and PCs, when they become more accessible to most people.
The technological revolution is coming. We expect the start of the revolution to be set by the blockchain, the same technology that shocked the currency market some years ago. All the advantages have helped to warm up the value of Bitcoin up to $ 4000 for a "currency" that will be implemented in the gaming world. Let me tell you what needs to be changed with blockchain.
The gaming industry continues to grow in size and capital. However, some companies are exploring the possibility of building games around the blockchain, which will allow them to exploit cryptocurrencies and pawns. Whether it's a card game, MMO or RPG, everyone can use virtual currencies.
MonsterBit - is an analog of the famous cryptogame with interesting additions for both players. We have not reinvented the wheel. We have taken the successful project and made it stronger from the point of view of functionality and more lively from the point of view of design. With normal reproduction and a unique DNA, we added the maturity of the heroes to the detriment of feeding them. In addition, many interesting features have been implemented, which we are about to reveal further.
Benefits of MonsterBit :
Design. This game will surprise users with many colors and brilliant characters.
To grow up. Unlike the original, the monsters will grow. You make it small, but grow it, with the help of money or during games. On the stock market you can sell monsters of all ages.
Playback. Cryptomonstrika has the ability to reproduce by mating.
More. After the implementation of the main base, we plan to make two unique additions.
Fight monsters and blasters. Possible battles for new foods, weapons or monsters. However, this feature is only available for adult monsters.
Advertising monsters. Advertisers will be able to advertise their products with the help of monsters.
These toys Players will also have an online store with real toys, plush and plastic.
Monetization of the game. Available for sale, purchase of monsters and more.
Monster fight and blasters
Adult monsters can organize a battle on food blasters, blasters themselves and monsters of different sizes and generations. That is, all that is in the system can be collected in battle.
Adult monsters can organize a battle on food blasters, blasters themselves and monsters of different sizes and generations. That is, all that is in the system can be collected in battle.
What will we get?
The token holder receives: MB Token allows you to purchase SYSTEM monsters that generate the system You can buy or sell the token to the internal market. We hope to enter the external market.
System monsters. They do not grow and do not reproduce. They generate the whole system. Initially, they can only be purchased for tokens. In the future you can sell them in the monster shop. Token holders automatically become sellers of all valuable assets in the game. The monsters of the system will generate, sell and provide profit. 1 token = 1 system monster. The point is in quality, but not in quantity.
System monsters. They do not grow and do not reproduce. They generate the whole system. Initially, they can only be purchased for tokens. In the future you can sell them in the monster shop. Token holders automatically become sellers of all valuable assets in the game. The monsters of the system will generate, sell and provide profit. 1 token = 1 system monster. The point is in quality, but not in quantity.
Commissions - Generate commissions on purchases and sales of monsters to users. Monsters earn part of these commissions
Gen0 - Generate Monsters GEN 0 and sell it for ETH
Sell food: it generates all the food for the monsters and sells it. That is to say the owners will sell food for ETH to the users.
Sell weapons: they generate blisters and recharge them and sell them for ETH to users.
Gen0 - Generate Monsters GEN 0 and sell it for ETH
Sell food: it generates all the food for the monsters and sells it. That is to say the owners will sell food for ETH to the users.
Sell weapons: they generate blisters and recharge them and sell them for ETH to users.
Token
Token Details - MB Symbol
Standard Tokens - ERC 20
The total number of tokens issued - 7.5 million
Standard Tokens - ERC 20
The total number of tokens issued - 7.5 million
1 round:
Cost Token - 0.0002-0.0004 ETH
On sale: 1 million tokens
Cost Token - 0.0002-0.0004 ETH
On sale: 1 million tokens
Turn 2:
Cost - 0.0005 ETH
On sale: 2 million tokens
Cost - 0.0005 ETH
On sale: 2 million tokens
Round 3:
Cost: $ 1-2
On sale: 3 million tokens
Cost: $ 1-2
On sale: 3 million tokens
ROADMAP

TEAM

For more information, please visit the link below:
Website: https://monsterbit.io
Whitepaper: https://monsterbit.org/landing_files/wp/WhitePaper_EN.pdf
Telegram: https://t.me/xmbchat
Facebook: https://www.facebook.com/MonsterBitOfficial
Twitter: https://twitter.com/MonsterBit_org
Author : Jeffhardy
Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=2102915
ETH : 0x40F1A672536111c6d77bB145B4b24b1b0b01eb5a
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